Fixed the ability to select unregistered units that have an interface using the cursor.
Added a setting to disable interaction of units with the cursor (selection and highlighting).
Update v1.2 (only for version 5.6+)
Improved stability
Update v1.3 (only for version 5.7+)
Plugin integration has been simplified
Cached selection state to reduce repeated Blueprint interface calls
Added selection query functions: Get Selected Actors Of Class, Get Selected Actors, etc.
Added functions for forcing object selection state
Optional marquee highlight throttling for optimization
Experimental world-space Spatial Grid optimization only for simple marquee collision checks
Added Simple Collision Offset per registered object
Added an option to disable highlight blinking when clicking on a selected object
Selection now works more efficiently with large numbers of marquee simple-collision units
Formation selection
Improved stability
Debugger fixes
Updated internal logic to avoid blocking multiplayer integration. Multiplayer support has not been fully tested yet, but integration should now be possible without major issues.