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Changelog

Update v1.1 (only for version 5.4+)

  • Fixed the ability to select unregistered units that have an interface using the cursor.
  • Added a setting to disable interaction of units with the cursor (selection and highlighting).

Update v1.2 (only for version 5.6+)

  • Improved stability

Update v1.3 (only for version 5.7+)

  • Plugin integration has been simplified
  • Cached selection state to reduce repeated Blueprint interface calls
  • Added selection query functions: Get Selected Actors Of Class, Get Selected Actors, etc.
  • Added functions for forcing object selection state
  • Optional marquee highlight throttling for optimization
  • Experimental world-space Spatial Grid optimization only for simple marquee collision checks
  • Added Simple Collision Offset per registered object
  • Added an option to disable highlight blinking when clicking on a selected object
  • Selection now works more efficiently with large numbers of marquee simple-collision units
  • Formation selection
  • Improved stability
  • Debugger fixes
  • Updated internal logic to avoid blocking multiplayer integration. Multiplayer support has not been fully tested yet, but integration should now be possible without major issues.